Devlog
- November 27, 2022 by Papa_Alpha_Papa (M. Ergin Tuerk)#devlog, #roguelike, #deckbuilder, #sci-fiFinally i found some time to dig into the code a little, and implemented the opponents next action indicator. Currently indicator has 4 states; 1- Incoming attack, when opponent plays an attack type c... Continue reading
- October 07, 2022 by Papa_Alpha_Papa (M. Ergin Tuerk)#encounters, #update, #shipsNew encounters comming up, Still not sure about the ship names, if you have any ideas about the names please add a comment below! Might get a chance to see your name in the credits! Currently there ar... Continue reading
- September 29, 2022 by Papa_Alpha_Papa (M. Ergin Tuerk)#encounter, #planet, #planets, #exoplanet, #update, #game, #rogulelike, #deckbuilder, #turnbasedCreated 3 exoplanets, didnt wanted to use real life planets. might use depending on the feedback. whats your idea? should i use real life neptune? New encounters on the way! Next update will be about... Continue reading
- September 19, 2022 by Papa_Alpha_Papa (M. Ergin Tuerk)#feature, #update, #planets, #planetCurrently working on Planets , mostly for cosmetic purpose for the background. But soon the environmental effects will come, meaning, Asteroid fields, Sun blasts , which will have effects on some X pe... Continue reading
- September 06, 2022 by Papa_Alpha_Papa (M. Ergin Tuerk)#prealpha, #linux, #macI will brand and test the pre-alpha version for linux and mac around October! Stay in touch!... Continue reading